AR, VR, XR, MR, Metaverse and Spatial Computing Masterclass
Free Download AR, VR, XR, MR, Metaverse and Spatial Computing Masterclass
Published 2/2024
Created by Rahmat M
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 24 Lectures ( 2h 20m ) | Size: 2.37 GB


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AR Development Masterclass with Unity 3D and 3ds Max 2024
Free Download AR Development Masterclass with Unity 3D and 3ds Max 2024
Published 2/2024
Created by Zeon Horizon
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 136 Lectures ( 10h 12m ) | Size: 7.67 GB


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Midjourney V6 + AR Bring your Art to life
Free Download Midjourney V6 + AR: Bring your Art to life.
File Name:Midjourney V6 + AR: Bring your Art to life --->Home Page :https://www.skillshare.com/en/classes/Midjourney-V6-AR-Bring-your-Art-to-life/167956991 --->Genre / Category: Drawing & Painting , Art --->File Size :412MB-->Publisher:skillshare| Updated and Published:December 22, 2023 -->Product Details
What if i tell you that is possibile to bring to life your Artworks creating amazing experiences?


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Learn Spark AR for Surface Pattern Designers
Published 4/2023
Created by Jennifer Lezan
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 12 Lectures ( 1h 11m ) | Size: 851 MB


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Create 5 Image Based Web Ar Experiences For Ios
Published 5/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 806.74 MB | Duration: 0h 59m
Learn to create Augmented Reality, specifically web AR experiences for iOS


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Media Innovations AR and VR
Media Innovations AR and VR: Success Factors For The Development Of Experiences
English | 2023 | ISBN: 3662662795 | 205 Pages | PDF EPUB (True) | 6 MB
Augmented and virtual reality are media innovations with specific characteristics. They create immersion in the user, as the user is immersed in the medium and its 360° environment. To successfully develop content and applications for AR and VR, psychological effects, the specifics of the 360° environment, the story, and the way the media is used must be aligned with the needs and experiences of the user.


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