Constructing A Sci–Fi Room For A Futuristic Setting
Free Download Constructing A Sci–Fi Room For A Futuristic Setting
Published 4/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.16 GB | Duration: 1h 42m
Architecting Tomorrow: Designing Futuristic Spaces in Blender


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Schoolism – Painting Sci–Fi from Start to Finish
Free Download Schoolism – Painting Sci–Fi from Start to Finish
Craig Mullins | Duration: 7:16 h | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 2,45 GB | Language: English
"Painting Sci-Fi from Start to Finish with Craig Mullins" is an in-depth, fine-grain look into how Craig Mullins conceives of, builds up, and polishes off a sci-fi painting with the epic-ness that we've come to expect of him. You'll hear Craig himself talk about how he develops image ideas, his thoughts behind composition, how he analyzes light and color, and much more. It's one thing to hear someone talk about the theory behind what they do, it's another thing altogether to see those theories put into practice -- in real time! -- by a modern-day master.
Instead of regular assignments, Critiqued Session students for this class will be guided by Craig through the development of their own sci-fi-themed painting week by week, so no two Critiqued Session experiences will be the same!
Homepage


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3D PBR Sci Corridor Tutorial For Game Production
Free Download 3D PBR Sci Corridor Tutorial For Game Production
Eric Huang | Duration: 3:03 h | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 2,66 GB | Language: English
In this tutorial, we go through the PBR game production pipeline from modeling to rendering in UE4. We begin with learning how to reduce polycount from high poly mesh to low poly mesh, and then bake out textures in Substance Painter. After that, we will go through the texturing step by step in SubstancePainter. Lastly, we will import the modular assets into Unreal 4, tweak the lightmass and lighting for the final rendering.
Homepage
https://erichuang.gumroad.com/l/GPPBR


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Foundation Patreon – Shape Design Sci–Fi Spaceships with Norris Lin
Free Download Foundation Patreon – Shape Design: Sci-Fi Spaceships with Norris Lin.
File Name:Foundation Patreon – Shape Design: Sci-Fi Spaceships with Norris Lin
Home Page :https://foundation-patreon.gumroad.com/l/PWQoV
Genre / Category: Drawing & Painting , Art
File Size :891 MB
Publisher:gumroad
Updated and Published:January 05, 2024
Product Details
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Scaling Sci–Fi – 3D Sketching from Jets to Motherships
Free Download Scaling Sci–Fi – 3D Sketching from Jets to Motherships
Published 1/2024
Created by Anton Tenitsky
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 145 Lectures ( 11h 39m ) | Size: 14.6 GB


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Gumroad – Sci–Fi Warp Houdini & Nuke VFX Course
Free Download Gumroad – Sci-Fi Warp: Houdini & Nuke VFX Course.
File Name:Gumroad – Sci-Fi Warp: Houdini & Nuke VFX Course --->Home Page :https://voxyde.gumroad.com/l/vsddj?layout=profile --->Genre / Category:3D Tutorials --->File Size :2GB-->Publisher:gumroadUpdated and Published:November 15, 2023 -->Product Details
Welcome to a new Houdini Course: Sci-Fi Warp


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30 Assorted Sci–fi & Fantasy Books Collection September 04, 2021
Free Download 30 Assorted Sci-fi & Fantasy Books Collection September 04, 2021
English | 2021 | ISBN: N/A | 30 books | EPUB | 21 Mb
List:


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The Gnomon Workshop – Creating a Sci-Fi Pistol for Games
Free Download The Gnomon Workshop – Creating a Sci-Fi Pistol for Games
MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 48000 Hz | Duration: 2h 26m | 4.51 GB
Genre: eLearning | Language: English
Learn how to create a sci-fi pistol for game production. Sean Marino, Associate Art Director at Riot Games, shares his workflow for modeling a weapon asset for games, starting from an initial concept and working in references of classic shooters to establish a general style target for the model.
The work begins in Maya, where Sean demonstrates how to create a rough block-out of the weapon, using the concept as a starting guide and taking artistic liberties to adjust the model where needed. The model is then taken into ZBrush, where some hard-surface sculpting work is applied to create a final high-poly model. With the high-res model ready, Sean takes everything into Rizom UV Layout to unwrap and unpack the UVs and bake everything using Marmoset Toolbag.


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Sci fi Character Creation  Volume 1
Published 5/2023
Created by Nexttut Education Pvt.Ltd.
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 88 Lectures ( 21h 27m ) | Size: 18.2 GB


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